Ladder game rule diagram: how rungs change a path
A useful diagram lets readers audit every switch. Label starts with letters, ends with numbers, and keep spacing even.
Define the format
A useful diagram lets readers audit every switch. Label starts with letters, ends with numbers, and keep spacing even.
Read the path
There are only two actions: move down or switch sideways at a rung. There is no diagonal jump.
A rung swaps only two neighboring paths. Start at the top, follow each segment, and do not treat a crossing as a free jump.
Keep it clear
If starts, ends, rungs, and direction remain clear after compression, the diagram is doing its job.
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